Windows and Lighting Program Lawrence Berkeley Laboratory Berkeley, California
This model was created over a period of three weeks by painstaking measurements and many vi editing sessions. The real conference room looks very similar to the Radiance renderings as a consequence, and we would be interested to compare results to other rendering techniques if you have them.
Please do not use this model for any purpose without giving proper credit.
I started to import the geometry of this scene into Blender (using my own Radiance importer from my BitBucket repository) and will soon publish the first results of rendering the same scene with other renderers here.